School trip to Milan: a city quest for your class.

Six to eight teams, one phone each, 60 to 120 minutes on foot. €5 per pupil, teachers free.

More than 3,000 classes and groups have played Questo together.

  • 11 quests for schools
  • ages 8 to 18
  • start points shown in the app
  • 2 to 5 km
Milan, where a class plays a Questo quest on foot
A group of teenagers on a quest in the old town of SighișoaraPlaying in Sighișoara

What teachers and students say

More than 3,000 classes and groups have played Questo together.

We are a group of language students and we played the game with our teacher: a great and fun way to practise, and learn interesting stuff about our city that we didn't know.
A language class and their teacherAlgeciras, 2023★★★★★
Perfect with a group of A Level pupils. Loved it.
A teacher with an A Level groupLyon, 2025★★★★★

Quests for classes

Quests a class can play in Milan

A school day with Questo in Milan is spent mostly on foot in the historic centre, between the Duomo, Castello Sforzesco, La Scala and Brera. Other routes follow the Navigli canals, go round Porta Venezia or explore the Isola district below the Bosco Verticale towers. For Key Stage 3, Leonardo da Vinci: The Milan Enigma starts at the Duomo and links Roman Mediolanum with Leonardo's Milan. Key Stage 2 classes do well with Highlights of Milan: Sforza, the Lost Duke of the City, which takes in the castle and La Scala. Older pupils can try Milan Navigli: Save the Witch Before Midnight on the canals. The quests cover ages 8 to 18.

Teams, supervision and logistics

  • Teams and supervision

    Teams of 3 to 5 share one phone.

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    Under-14s: one adult per 2 to 3 teams with agreed checkpoints; 14 to 18 per school policy. Avoid crowded Piazza del Duomo for checkpoints.

  • Getting around

    ATM runs the metro, trams and buses.

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    Under-14s ride free, as do accompanying teachers with the school-validated ATM form; others need a 2.20 euro, 90-minute ticket each. Most central sights are walkable.

  • Toilets

    Free public toilets are scarce.

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    Reliable free ones are in Castello Sforzesco's Cortile della Rocchetta (9:00 to 17:15) and inside Palazzo Reale; cafés expect a purchase, and some metro stations have paid toilets.

  • Lunch

    Classes picnic on the lawns of Parco Sempione behind Castello Sforzesco or in the Giardini Indro Montanelli by Porta Venezia.

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    Take litter home and never feed pigeons; fines run 40 to 240 euros.

  • Wet weather

    Shelter in the covered Galleria Vittorio Emanuele II, Palazzo Reale or the civic museums of Castello Sforzesco (check group rates).

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    If rain spoils the day, replay the quest free within 30 days.

Caution: Piazza del Duomo is packed, and vendors there push pigeon seed into tourists' hands, then ask for money. Pupils should walk on, keep phones out of back pockets and watch for trams.

What they learn

History

Roman Mediolanum (the Imperial Palace of Maximian and the Columns of San Lorenzo), medieval civic Milan (Piazza dei Mercanti and Palazzo dei Giureconsulti), and Renaissance Milan under the Sforza dukes and Leonardo da Vinci (Castello Sforzesco, Casa Atellani, Santa Maria delle Grazie). Also Napoleonic and royal Milan and Italian unification (Palazzo Reale, Villa Reale Belgiojoso Bonaparte, the equestrian statue of Vittorio Emanuele II).

Geography

The urban geography of a European city, from the medieval centre to the Navigli canals and their locks (Conca di Viarenna) and the modern Porta Nuova towers and Isola district around the Bosco Verticale. Teams practise map reading and orientation on routes of 2 to 4 km.

English and literature

Reading and following multi-step instructions and story text in English. The Manzoni quest introduces I Promessi Sposi (The Betrothed) at Casa Manzoni, Teatro Manzoni and San Carlo al Lazzaretto.

Citizenship and teamwork

Public space and community life (the Isola Pepe Verde community garden, the monument to President Sandro Pertini). Each team shares one phone, splits the roles, weighs the evidence in the mystery quests and agrees on an answer together.

Price and terms

€5 per student.

No minimum group, no time slot.

  • Pay by card when you choose a quest: €5 per student, as many as you need
  • Or ask for an invoice and pay by bank transfer
  • Free teacher preview from home
  • Rain on the day: replay free within 30 days
  • Teachers and chaperones play free

A class of 30 on one quest: €150.

Choose a quest

Prefer to pay by bank transfer?

Tell us the quest or city, the class size and the dates. We send an invoice to the school.

We reply by email from finance@questoapp.com.

Teacher FAQ

Questions about Milan

Which Milan quest suits which age group?
For Key Stage 2 (8 to 11): Highlights of Milan: Sforza, the Lost Duke of the City, Milan Mystery: A New Art Thief in Brera, Street Art in Milan and Royal Highlights of Milan. For Key Stage 3 (11 to 14): Leonardo da Vinci: The Milan Enigma, Fantastic Milan: The Unicorn Catcher and Manzoni's Milan. For ages 14 to 18: Milan Navigli: Save the Witch Before Midnight, Dark Milan: A Chilling Crime and the Murder Mystery in Centro Storico.
How long does a quest take?
Most take between one and two hours. The Unicorn Catcher takes about 55 minutes, the Brera art thief quest about 65 minutes, the Leonardo quest about 90 minutes, the Sforza quest about 100 minutes and the Navigli quest about 110 minutes. Royal Highlights of Milan takes about two and a half hours. Allow extra time for a class, and about 10 minutes between teams if you start them a few minutes apart.
How many pupils share a phone, and do they need accounts?
Teams of 3 to 5 pupils share one phone, either a member of staff's or a pupil's, so a class of 30 needs 6 to 10 phones. Pupils do not need accounts. Each team's phone needs mobile data, or the quest downloaded beforehand on wifi, for example at the hotel. Charge the phones fully, and bring a power bank for Dark Milan.
Where do the quests start and how do we get there?
The Leonardo quest starts at the Duomo, above Duomo metro station (M1 and M3). The Sforza quest starts at the Sandro Pertini monument, and Royal Highlights of Milan at Porta Venezia (M1). Street Art in Milan starts at the Bosco Verticale towers. For the Navigli quest, Porta Genova (M2) is the station for the canals, and the quest begins at the ancient gates of Porta Ticinese.
What does it cost per pupil?
5 euros per pupil, and staff and accompanying adults go free. You can pay by card or invoice. There is no guide to book and no time slot, so teams can start whenever the class is ready. A teacher can also preview a quest from home for free before the trip to check the route and the content.
What happens if it rains?
Teams can pause a quest and carry on later, and if the weather ruins the day the class can replay free within 30 days. Free indoor options for under-18s near the routes include the Castello Sforzesco museums (closed Mondays), the Gallery of Modern Art and Museum of Natural History at Porta Venezia, and the Pinacoteca di Brera, which takes groups of up to 23 people.
Are any Milan quests too dark for younger pupils?
Dark Milan: A Chilling Crime and the Murder Mystery in Centro Storico are crime stories and are set at 14 to 18. Dark Milan is also listed as medium difficulty. Save the Witch Before Midnight on the Navigli is set at 14 to 18 as well. For younger classes, the Sforza, Brera and Street Art quests are set at 8 to 11.
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