Team vs team
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
The experience
Norwich, 1580. You’ve just stepped onto unfamiliar cobblestones, a Stranger in a foreign land, seeking safety and purpose.
As a skilled weaver from the Low Countries, your future begins here—but first, you must find your way through the city’s winding lanes. With only a note in your pocket and distant voices guiding you, uncover Norwich’s medieval secrets, solve clever puzzles, and follow clues that lead to safety… or something else. Walk, explore, and feel history come alive with every step.
This is more than a game - it’s a shared adventure through time, perfect to experience with a friend or loved one. Lace up your boots—your escape begins now.
What makes this quest special
See the famous Norwich Cathedral and Norwich Castle
Discover some of the city's grisliest stories
Find out how the Strangers helped shape Norwich into what it is today
From people who played this quest
287 player ratings
Most relevant starts with detailed five-star reviews. All ratings remain available.
From your phone to the streets
Choose your pass, then open your quest in the Questo app. It guides you from the starting point.
Discover real places and their stories on foot. Stop for a coffee or a photo, then pick up where you left off.
Look around for answers, solve puzzles and enjoy the “we got it!” moments.
BRING YOUR WHOLE GROUP
A school trip, a team day or friends out together. Turn your next outing into a little friendly competition.
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
One player per phone. Solve clues on your own and race for the top spot on the final leaderboard.
Yes. Play together on one phone per team, or use your own phones and join the same team in the app. We recommend your own phones so everyone can take part.
Your walk, at a glance
The Halls, St Andrew's Plain, Norwich NR3 1AU, UK
4 Charing Cross, Norwich NR2 4AL, UK
Start and finish only. Discover the stops as you play.
Along the way
The people behind the adventure
A route that brings places and playful storytelling together.
WHAT MAKES A QUEST DIFFERENT
Features and terms vary by experience. Check the details before booking.
A little clarity before you go
It’s 1580. You’re a weaver from the Low Countries—“The Strangers”—who’s just arrived in Norwich. With a note in your pocket and voices calling you from dark alleys, you need to navigate the city’s winding medieval streets, solve puzzles, and make it safely to Strangers’ Hall.
Expect to spend ~85–115 minutes, walking about 3.2 km (~4,200 steps). Enough time to soak up the history without feeling rushed.
Absolutely. The setting is atmospheric—old streets, candlelike lamps (in photos at least), hidden passages. It’s one of those walks you’ll remember together.
Perfect. Share the clues, tease each other when someone misses a step, compare theories. It’s fun, social, and keeps you moving through scenic and historic spots.
Yes to older kids who like mystery and stories. The riddles are clever but reasonable. Might be tricky with very young ones, especially later in the day.
Nope. You just show up at “The Halls, St Andrew’s Plain” to start. Everything’s self-guided—clues, map, puzzles—all on your phone.
Keep exploring Norwich
HISTORY AND CULTURE IN NORWICH
Medieval Norwich Walking Tour: A Stranger Escape Game is for visitors who want more context than a casual walk, but more freedom than a scheduled guided tour. The quest uses a route through Norwich to connect clues, places and stories.
The route starts at The Halls and finishes at Strangers' Hall over 3.2 km, with 13 challenge locations. Typical duration: 100 min; 3.2 km walking route; 13 challenge locations
Choose this for active, private discovery at your pace. Choose a guided historical tour or museum when expert live interpretation or curated exhibits matter more. Playable languages: English, Dutch.