School trip to Utrecht: a city quest for your class.

Six to eight teams, one phone each, 60 to 120 minutes on foot. €5 per pupil, teachers free.

More than 3,000 classes and groups have played Questo together.

  • 3 quests for schools
  • ages 8 to 18
  • start points shown in the app
  • 0 to 5 km
Utrecht, where a class plays a Questo quest on foot
A group of teenagers on a quest in the old town of SighișoaraPlaying in Sighișoara

What teachers and students say

More than 3,000 classes and groups have played Questo together.

We are a group of language students and we played the game with our teacher: a great and fun way to practise, and learn interesting stuff about our city that we didn't know.
A language class and their teacherAlgeciras, 2023★★★★★
Perfect with a group of A Level pupils. Loved it.
A teacher with an A Level groupLyon, 2025★★★★★

Quests for classes

Quests a class can play in Utrecht

Utrecht is compact enough for a class to cover the medieval centre on foot in a morning, with the Dom Tower as a landmark every team can steer by. Questo's school quests run from Utrecht Centraal and Stationsplein through the old centre to the Dom, Janskerk, Pieterskerk, the Oudegracht wharf cellars and the Centraal Museum. For Key Stage 2, Bike Gone Missing starts outside the station and ends at the Miffy statue. Key Stage 3 classes suit the Utrecht Monster Mystery Escape Game from Museum Speelklok, rated 4.4 from 1,450 ratings. Older pupils can play Utrecht Under Dark Magic around Pieterskerk and University Hall. Ages 8 to 18 are covered.

Teams, supervision and logistics

  • Teams and supervision

    Teams of 3 to 5 pupils share one phone.

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    For under-14s, place one adult per 2 to 3 teams with agreed checkpoints; for 14 to 18, follow your school's policy.

  • Getting around

    The centre is walkable: Domplein is 8 to 10 minutes on foot from Utrecht Centraal.

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    U-OV buses and trams (Transdev) sell no tickets on board, and every pupil aged 12 or over needs their own.

  • Toilets

    Public toilets are scarce, and the pop-up street toilets on Janskerkhof are only up from Thursday to Sunday.

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    Plan stops at Bibliotheek Neude, a museum or a cafe, asking staff first.

  • Lunch

    Park Lepelenburg, on the edge of the old town, is the usual picnic spot with open lawns; Wilhelminapark is a larger alternative.

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    Leave no litter behind and keep teams together while eating.

  • Wet weather

    Bibliotheek Neude, the former main post office, is open to all; the Centraal Museum is free for under-18s; Hoog Catharijne gives a covered route.

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    Rained off? Replay the quest free within 30 days.

Caution: The cycle paths at Vredenburg and Smakkelaarsveld, beside the station, are the busiest in the Netherlands. Teach teams to check for bikes before stepping off any kerb and never to wait on cycle lanes.

What they learn

History

Medieval Utrecht as a church city, through the Dom Tower, Domplein, Janskerk, Pieterskerk, Geertekerk and the Duitse Huis. Domplein itself began as a fortress before it became a religious centre. Younger pupils meet medieval town life at the city castle, the Great Medieval Barn and the wharf cellars.

Geography

Urban geography of a canal city, from the station and the Moreelsebrug to the Singel ring of canals and the two-level Oudegracht wharf cellars. Pupils practise map reading and orientation over routes of 0.9 to 3.8 km, using the Dom Tower as a fixed landmark.

English and modern languages

Pupils read the story and puzzle instructions in English, or play in the class's target language. The Monster Mystery is available in French, German and Spanish, and Bike Gone Missing also in Italian, Polish and other languages.

Citizenship

Sharing public space safely in a city built around cycling, and using public places such as the library, squares and church gardens with respect.

Price and terms

€5 per student.

No minimum group, no time slot.

  • Pay by card when you choose a quest: €5 per student, as many as you need
  • Or ask for an invoice and pay by bank transfer
  • Free teacher preview from home
  • Rain on the day: replay free within 30 days
  • Teachers and chaperones play free

A class of 30 on one quest: €150.

Choose a quest

Prefer to pay by bank transfer?

Tell us the quest or city, the class size and the dates. We send an invoice to the school.

We reply by email from finance@questoapp.com.

Teacher FAQ

Questions about Utrecht

Which quest suits which age group?
For Key Stage 2 (ages 8 to 11), Bike Gone Missing or Lilliana Jonas and the Curse of the Utrecht Basilisk. For Key Stage 3 (11 to 14), the Utrecht Monster Mystery Escape Game, our most-played Utrecht quest. For GCSE and sixth form (14 to 18), Utrecht Under Dark Magic, which has a darker magic theme.
How long does each quest take?
Utrecht Under Dark Magic takes about an hour over 0.9 km. The Monster Mystery takes about 1 hour 10 minutes over 2.5 km. Bike Gone Missing (3.8 km) and Lilliana Jonas (2 km) each take about 1 hour 30 minutes. Allow extra time for a class, as teams start a few minutes apart and may stop for photos.
How many pupils share one phone?
Teams of 3 to 5 pupils share one phone, either a teacher's or a pupil's. A class of 30 is usually 6 to 8 teams. Charge phones fully or bring a power bank, especially for the longer 90-minute quests.
Where do we start, and how do we get there from the station?
Bike Gone Missing starts on Stationsplein outside Utrecht Centraal, so you can begin as soon as you get off the train. The Monster Mystery starts at Museum Speelklok on Steenweg, in the centre. Domplein is about 15 minutes' walk from the station, or take bus 2 to the Domplein stop.
How much does it cost?
5 euros per pupil. Teachers and chaperones play free. You can pay by card or by invoice, and you can preview the quest free from home before the trip. There is no guide or time slot to book, so teams can start whenever your class arrives.
What happens if it rains?
Teams can pause at any time and carry on later. The Neude Library is open daily and has public toilets, so it is a good place to shelter. If the weather ruins the day, you can replay the quest free within 30 days.
Do pupils need accounts or mobile data?
Pupils do not need accounts. Each team's phone needs mobile data during the quest, or the quest downloaded beforehand on school or hotel Wi-Fi. For international groups, check roaming on the phones you plan to use.
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