School trip to Krakow: a city quest for your class.

Six to eight teams, one phone each, 60 to 120 minutes on foot. €5 per pupil, teachers free.

More than 3,000 classes and groups have played Questo together.

  • 3 quests for schools
  • ages 11 to 18
  • start points shown in the app
  • 2 to 5 km
Krakow, where a class plays a Questo quest on foot
A group of teenagers on a quest in the old town of SighișoaraPlaying in Sighișoara

What teachers and students say

More than 3,000 classes and groups have played Questo together.

We are a group of language students and we played the game with our teacher: a great and fun way to practise, and learn interesting stuff about our city that we didn't know.
A language class and their teacherAlgeciras, 2023★★★★★
Perfect with a group of A Level pupils. Loved it.
A teacher with an A Level groupLyon, 2025★★★★★

Quests for classes

Quests a class can play in Krakow

A Questo school day in Kraków keeps your class on foot between the Barbakan, the Old Town streets around Rynek Główny and the Planty, and the old Jewish district of Kazimierz down towards the Vistula. For Key Stage 3, Legends of Krakow: The Artist's Gamble is the strongest choice: about 70 minutes from the Barbakan, past the Wawel Dragon, the Town Hall Tower and Jan Matejko's house. Jewish District Krakow: Magic of Past & Present fits the afternoon, from Plac Nowy to the Old Synagogue and Remuh Cemetery. Key Stage 4 and sixth form groups can try the Murder Mystery from the Mickiewicz Monument. Quests suit ages 11 to 18.

  • KrakowAges 11+

    Legends of Krakow: The Artist’s Gamble

    69 min · 3.2 km · 14 stops

    Starts at Krakow Barbakan fortifications

    What they learn

    The legend of the Wawel Dragon at the Smok Wawelski statue, and how a legend becomes part of a city's identity

    4.5 (228 reviews)
    See the quest
  • KrakowAges 11+

    Jewish District Krakow: Magic of Past & Present

    78 min · 4.7 km · 12 stops

    Starts at Plac Nowy Okrąglak Rotunda

    What they learn

    Jewish life in Kazimierz at the Old Synagogue, Remuh Cemetery and the memorial plaque at the former Hebrew school. Staff should preview it first to prepare pupils for the cemetery and memorial

    4.3 (74 reviews)
    See the quest

Teams, supervision and logistics

  • Teams and supervision

    Teams of 3 to 5 share one phone.

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    Under-14s: one adult per 2 to 3 teams, with checkpoints such as the Cloth Hall's north end; 14 to 18: your school's policy.

  • Getting around

    The Old Town, ringed by the 4 km Planty, is walkable.

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    On MPK trams and buses, a single-trip group ticket covers up to 20 people (50 PLN, zone I), so 30 pupils need two.

  • Toilets

    Paid public toilets (a few zloty, pay the attendant, carry coins) sit under the Cloth Hall, entered at its north end, and underground around the Planty.

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    Fallbacks are museums, for ticket holders, and Galeria Krakowska.

  • Lunch

    Planty, the park ring around the Old Town, has many shaded benches for packed lunches, though they fill up in season.

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    Restaurants on the Main Market Square itself are pricey, so bring food.

  • Wet weather

    The National Museum's Main Building (pupils 1 PLN) and Czartoryski Museum are free on Tuesdays, as is the Rynek Underground (limited tickets).

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    Quests replay free within 30 days.

Caution: Pickpocketing is the main risk on the Main Market Square, Floriańska Street and crowded trams. Teams should keep the phone in a front pocket and not stop for people with clipboards or petitions.

What they learn

History

Medieval and early modern Kraków, from the Barbakan fortifications (around 1498) to the Town Hall Tower, the Cloth Hall, the Romanesque Church of St Andrew and the Baroque Church of Saints Peter and Paul.

Geography

Urban geography and orientation. Pupils follow the Planty, a park laid out on the line of the demolished city walls, read the street pattern of the Old Town and Kazimierz, and cross the Vistula by footbridge, navigating from stop to stop as a team.

English and modern languages

Pupils read and follow instructions and stories in English. The Artist's Gamble is also available in German, Polish and Ukrainian, and the Jewish District quest in German, so a German class can play in the language it is learning.

Citizenship and teamwork

Teams share one phone, divide roles and agree answers. The Murder Mystery asks Key Stage 4 and sixth form pupils to weigh evidence and reach a reasoned conclusion together.

Price and terms

€5 per student.

No minimum group, no time slot.

  • Pay by card when you choose a quest: €5 per student, as many as you need
  • Or ask for an invoice and pay by bank transfer
  • Free teacher preview from home
  • Rain on the day: replay free within 30 days
  • Teachers and chaperones play free

A class of 30 on one quest: €150.

Choose a quest

Prefer to pay by bank transfer?

Tell us the quest or city, the class size and the dates. We send an invoice to the school.

We reply by email from finance@questoapp.com.

Teacher FAQ

Questions about Krakow

Which Kraków quest suits which age group?
All four Kraków quests are pitched at secondary pupils. For Key Stage 3 (ages 11 to 14), choose Legends of Krakow: The Artist's Gamble, The Dragon's Party or Jewish District Krakow: Magic of Past & Present. For Key Stage 4 and sixth form, the Murder Mystery: Death in the Shadows in Old Town fits well. There is no quest aimed at primary age here.
How long does each quest take?
Allow roughly 50 minutes for The Dragon's Party (3 km), 70 minutes for The Artist's Gamble (3.2 km), 80 minutes for the Jewish District quest (4.7 km) and 90 minutes for the Murder Mystery (2.1 km). Add time for staggered starts, toilets and regrouping. Two quests with a packed lunch in between fill a school day comfortably.
How many pupils share a phone, and do they need accounts?
Teams of 3 to 5 pupils share one phone, either a staff phone or one pupil's, so a class of 30 makes six to ten teams. Pupils do not need accounts. Each team phone needs mobile data during play, or the quest downloaded beforehand on hotel or school Wi-Fi.
Where do the quests start and how do we get there?
The Artist's Gamble and The Dragon's Party start at the Barbakan, a short walk from Kraków Główny station, and the nearest tram stop is Stary Kleparz. The Murder Mystery starts at the Mickiewicz Monument on Rynek Główny. The Jewish District quest starts at the Okrąglak rotunda on Plac Nowy, near the Miodowa and Plac Wolnica tram stops or about 20 minutes' walk from the main square.
What does it cost per pupil?
Questo costs 5 euros per pupil, and teachers and accompanying adults play free. You can pay by card or by invoice, which suits most school finance offices. You can also preview any quest free from home before the trip, so you can check the route and content for your group.
What happens if it rains in Kraków?
Teams can pause and continue later, and if the weather ruins the day you can replay free within 30 days. For a covered fallback near the Old Town routes, National Museum branches such as the Matejko House on Floriańska Street are free on Tuesdays and cost 1 zloty for ages 7 to 26 otherwise. They are closed on Mondays.
Do we need to book a start time?
No. There is no guide and no booking slot. Teams start when you are ready and can set off a few minutes apart, which avoids having 30 pupils bunched at the Barbakan. If you add Rynek Underground to the day, note that it sells timed tickets, and on free Tuesdays it gives them out only at the desk.
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