Team vs team
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
The adventure
Embark on our magical outdoor escape-room-style experience! 🔮
Join forces with the remarkable team of misfits and:
📖 Jump into our all-new gripping narrative, inspired by L. Frank Baum’s original Oz novel from 1900!
🤔 Try to outsmart the witch by cracking immersive puzzles with friends, or tackle her challenges solo, facing off against the leaderboard.
🎵Enjoy original new songs, in the theme of Oz, specially created for this game, available in the app and on-demand when you get home.
🌈 Follow clues to uncover each new location and discover (or rediscover) places around town in a whole new light.
Make sure you have your phone charged and your walking shoes on!
Tick-tock, time to escape!
What makes this quest special
Hunt for clues and solve witty puzzles as you walk around town
Follow an original Oz storyline
Listen to new themed songs
Learn unknown fun facts about the Oz universe
Meet other people role-playing as Oz characters
Compete or work together to solve the mission
From people who played this quest
158 player ratings
Most relevant starts with detailed five-star reviews. All ratings remain available.
From your phone to the streets
Choose your pass, then open your quest in the Questo app. It guides you from the starting point.
Discover real places and their stories on foot. Stop for a coffee or a photo, then pick up where you left off.
Look around for answers, solve puzzles and enjoy the “we got it!” moments.
BRING YOUR WHOLE GROUP
A school trip, a team day or friends out together. Turn your next outing into a little friendly competition.
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
One player per phone. Solve clues on your own and race for the top spot on the final leaderboard.
Yes. Play together on one phone per team, or use your own phones and join the same team in the app. We recommend your own phones so everyone can take part.
The real-world playing space
1056 30th St NW, Washington, DC 20007, USA
1062 Wisconsin Ave NW, Washington, DC 20007, USA
Start and finish only. Discover the stops as you play.
WHAT MAKES A QUEST DIFFERENT
Features and terms vary by experience. Check the details before booking.
A little clarity before you go
You team up with a ragtag crew of misfits to outsmart the witch using an original Oz storyline inspired by Baum’s 1900 novel. There are puzzles, hidden facts, and role-play moments as you travel through D.C. trying to save Oz.
Yes. Walking through historic Georgetown, solving whimsical puzzles together, maybe catching sunset light near the canal, then finishing with a bite or dessert at Pinstripes—it makes for a date night that isn’t just dinner + movie.
Definitely. The puzzles are immersive but not scary. Teens who like stories, mystery, and exploring will find lots to love. There’s enough walking + stops so you can pause anytime.
Yes. The route travels through Georgetown, a well-lit, popular area. Evening adds atmosphere—canal lights, quieter streets, mood—without sacrificing safety. Just bring comfortable shoes.
For sure. The quest highlights lesser-known corners, hidden alleys, fun facts about Oz lore + D.C., and views you might normally speed past. It lets locals rediscover familiar streets with fresh eyes.
Because you’re not just listening or looking—you’re in the story. You solve puzzles, unlock songs (Oz-themed), compete or just explore, interact with fictional misfits, role-play a bit. Landmarks become game pieces.
Keep exploring Washington D.C.
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FANTASY ADVENTURE IN WASHINGTON D.C.
The Oz Escape in Washington D.C. turns Washington D.C. into a story-led themed quest for families with children. Its story centers on an Oz-inspired fantasy mission.
Players move from Chesapeake And Ohio Canal Historical Park In Georgetown on 30th St NW to Pinstripes on a 2 km route that contains 15 challenge locations. Practical fit: 2 km route; 15 location-based challenges; Playable in English.
This gives children a role in an outdoor mission; choose a cinema, zoo or indoor attraction when a contained venue is more practical. Playable languages: English.