Team vs team
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
The experience
What makes this quest special
Visit the world's first-ever skyscraper.
Explore the UK’s largest cathedral up close.
Follow in the footsteps of Charles Dickens.
Journey to the spot Carl Jung once claimed to be ‘The Pool of Life.’
Discover the tomb of William Mackenzie, the Lancashire man who made a deal with the devil.
From people who played this quest
48 player ratings
Most relevant starts with detailed five-star reviews. All ratings remain available.
From your phone to the streets
Choose your pass, then open your quest in the Questo app. It guides you from the starting point.
Discover real places and their stories on foot. Stop for a coffee or a photo, then pick up where you left off.
Look around for answers, solve puzzles and enjoy the “we got it!” moments.
BRING YOUR WHOLE GROUP
A school trip, a team day or friends out together. Turn your next outing into a little friendly competition.
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
One player per phone. Solve clues on your own and race for the top spot on the final leaderboard.
Yes. Play together on one phone per team, or use your own phones and join the same team in the app. We recommend your own phones so everyone can take part.
Your walk, at a glance
William Brown Library and Museum, William Brown St, Liverpool L3 8EN, UK
8403 High St, Liverpool L2, UK
Start and finish only. Discover the stops as you play.
Along the way
The people behind the adventure
A route that brings places and playful storytelling together.
Made by Stephanie BrownWHAT MAKES A QUEST DIFFERENT
Features and terms vary by experience. Check the details before booking.
A little clarity before you go
Keep exploring Liverpool
3.5 km | Average time: 110 min
2.4 km | Average time: 90 min
2.2 km | Average time: 69 min
Liverpool port-city context
Liverpool’s 1715 Old Dock was an early commercial enclosed wet dock and helped drive decades of port expansion. The city’s growth connected it with global trade and migration, while wealth from those networks, including the transatlantic slave trade, also shaped its streets and institutions. This quest moves through civic architecture, public art and urban stories beyond the waterfront, offering a route into the achievements and difficult histories behind Liverpool’s development rather than a simple checklist of landmarks. Playable languages: English.