Murder Mystery Games in London
Solve a murder on London's streets — 1 self-guided case across 5 starting areas, played on your phone, start anytime.
Pick your case
Every game below is a self-guided murder mystery you play on foot in London. One pass covers your whole team.
📍 West EndMurder Mystery: Death in the Shadows in West End, London
You know the old saying, “The boyfriend did it” ? On an ill-fated night, love goes terribly wrong for Bella Wanderlust and Walter Bridges . Bella, a famous travel blogger, was found dead during a ghost tour led by the theatrical Percy Shadows . Now, it’s up to you to uncover the truth. Was it Walter, the obsessed boyfriend? Percy, the ghost tour guide with a flair for the dramatic? Or is someone else hiding in the shadows? 🔎 Gather clues, interrogate suspects, and expose the real murderer before they strike again. Make sure to have your pen and paper ready to jot down all the crucial evidence.
One case runs in London right now — more await in nearby cities. Scroll down for the ones closest to you.
How it works
Buy your case
One payment, one team, unlocks instantly — and it's yours to replay forever.
Head to the starting point
Travel to the case's fixed starting point, then begin whenever you're ready — 24/7, no booking, no guide waiting.
Follow the clues on foot
Your phone guides you stop to stop. Solve the puzzles, unmask the killer, and beat your friends' time.
2 friends or 200. Split into teams. Race.
Everyone plays on their own phone, teams chase the same killer across the city, and a live leaderboard crowns the fastest detectives. Dates, birthdays, team offsites — one ticket covers the whole squad.
Live races need a connection · solo play works at your own pace.
The London crime scene
London hands each of its cases a different beat to walk. The oldest of them opens where the fog off the Thames sets the scene — Soho's back alleys and the lamplit lanes of Covent Garden are where the trail turns cold.
Whichever case you take, the city does half the storytelling. London has always been a good town to disappear in — bring comfortable shoes and a suspicious mind.
What people have to say about quests in London?
Based on 47+ Local Reviews
Frequently asked questions
No jump scares and no actors chasing you. It's a detective story — think clever puzzles and dark plot twists, not horror. If you want something genuinely spooky, try a ghost tour instead.
Yes. The stories are mystery-thriller, not gory, and the puzzles suit ages ~10 and up with an adult. Younger detectives love reading clues and spotting suspects. One pass covers the whole family on one phone.
Most cases take 1–2 hours and cover 2–3 km on foot. There's no timer — pause anytime for food, drinks, or to argue about who did it, then pick up exactly where you left off.
A basic mobile connection keeps the story, clues and (optional) live leaderboard in sync. Solo play works fine at your own pace even on a weak signal — you just won't see other teams update live.
Your case never expires, so you can start on a clear day, or duck under an awning and keep solving. Many players pause for a coffee when the weather turns and resume when it clears. No booking to reschedule.
A Duo pass covers 2 devices (£13.99); The Fellowship covers up to 5 devices (£22.99). Both are a single payment for the whole team — never a per-person charge.
No. Buy the case, open the app, and start whenever you want — tonight at 9pm or Sunday at noon. There's no host waiting and no fixed schedule.
The Duo pass is for 2 devices, and The Fellowship covers up to 5 devices playing together on their own phones with a shared leaderboard. Any number of people can crowd around a single phone on one pass.
Each case has a fixed starting point in London — you travel there, then begin whenever you're ready. The app shows the exact spot after you buy, and guides you stop to stop from there.
Yes. Stop for lunch, a drink, or the next day — your progress is saved and the case is yours to replay forever. No countdown, no pressure.