Team vs team
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
The experience
What makes this quest special
Explore iconic landmarks of Arnhem
Challenge your problem-solving skills with engaging riddles and puzzles
Discover buildings like the Devil's House, and learn about its intriguing past and artistic details
Connect with the city's spirit of rebirth and perseverance as you complete the quest
From people who played this quest
22 player ratings
Most relevant starts with detailed five-star reviews. All ratings remain available.
From your phone to the streets
Choose your pass, then open your quest in the Questo app. It guides you from the starting point.
Discover real places and their stories on foot. Stop for a coffee or a photo, then pick up where you left off.
Look around for answers, solve puzzles and enjoy the “we got it!” moments.
BRING YOUR WHOLE GROUP
A school trip, a team day or friends out together. Turn your next outing into a little friendly competition.
Use your own phones and join a team. Any teammate’s answer advances everyone. Beat the other teams on the leaderboard.
One player per phone. Solve clues on your own and race for the top spot on the final leaderboard.
Yes. Play together on one phone per team, or use your own phones and join the same team in the app. We recommend your own phones so everyone can take part.
Your walk, at a glance
Jansplaats 29, 6811 GB Arnhem, Netherlands
Rijnkade 150, 6811 HD Arnhem, Netherlands
Start and finish only. Discover the stops as you play.
Along the way
The people behind the adventure
A route that brings places and playful storytelling together.
WHAT MAKES A QUEST DIFFERENT
Features and terms vary by experience. Check the details before booking.
A little clarity before you go
Keep exploring Arnhem
HISTORY AND CULTURE IN ARNHEM
Arnhem: Echoes of Market Garden is a self-guided story walk in Arnhem, designed for travelers who want history and local culture. Its story centers on.
The route starts at Karel van Gelre Statue and finishes at Airborne Monument over 2.6 km, with 10 challenge locations. The page specifically identifies The Gele Rijder Statue along the experience. Practical fit: 2.6 km route; Typical duration: 34 minutes; 10 location-based challenges; Playable in English.
Choose this for a self-guided story and puzzle route. Choose a guided walking tour when live commentary and asking a guide questions matter more. Playable languages: English.