Maribor, 1532. The Ottomans are at the walls, and in the town's own dry moat, sappers are laying a charge meant to blow it open.
A cobbler's apprentice sees them first. A stolen turban. A hidden gate no map admits to. A fuse lit before anyone meant it to be.
Follow his path from the cathedral square, past a forgotten tower and down to the river, and finish at the round tower where this city once passed judgement.
Not a tour with questions attached. A legend, and a fuse to beat.
Lugares que vais visitar
8
Vais caminhar
2630 passos
Distância total
2 km
Uma mensagem de Enigvia
“ENIGVIA creates cinematic city mysteries that turn real streets into playable stories. Explore historic places, uncover hidden clues, solve escape-style puzzles and become part of the investigation. Real cities. Real history. Original mysteries. Step into the mystery. First case: Maribor 1681 — The Black Seal.”
O que vais fazer na realidade
Descarrega a app Questo e desbloqueia a missão. Caminha até The Siege quando quiseres · sem guia, sem grupo, sem hora marcada.
Resolve 8 enigmas escondidos nas ruas à tua volta. Cada um que resolves desbloqueia o local seguinte.
Termina em Mali Čevljarček e vê em que lugar ficas na classificação de Maribor.
Destaques
You walk cathedral to tower, along streets that were once a moat.You find a forgotten tower standing on an ordinary street.You build a disguise from a storehouse.You beat a lit fuse to the men who lit it.You watch a siege break, down by the river.You reach the tower at the water, and learn the name behind it all.
A missão: A tua história em Maribor
MARIBOR, 1532
The Ottomans are at the walls. The city said no.
Sultan Suleiman's army, marching on Vienna, turned aside to take Maribor on the way. Weeks into the siege, the town holds — but holding is not winning, and everyone inside the walls knows it.
Deep one night, a cobbler's apprentice watching the ramparts sees something the exhausted garrison has missed: Ottoman sappers, moving gunpowder into the town's dry moat, laying a mine to blow the wall wide open.
There is no time to wake a sortie. He disguises himself, slips out through a gate few in the city admit to knowing about, and goes after the charge himself.
You have his path, his disguise, and the minutes before the sappers reach safety. That is all he had, too.
Mali čevljarček is a Maribor legend, not a documented event. The 1532 Ottoman siege of Maribor, and the statue at Glavni trg, are real.
SOBRE ESTA EXPERIÊNCIA
O que esperar de Maribor 1532. The Turkish Gate
Maribor, 1532. The Ottomans are at the walls, and in the town's own dry moat, sappers are laying a charge meant to blow it open. A cobbler's apprentice sees them first. A stolen turban. A hidden gate no map admits to. A fuse lit before anyone meant it to be. Follow his path from the cathedral square, past a forgotten tower and down to the river, and finish at the round tower where this city once passed judgement. Not a tour with questions attached. A legend, and a fuse to beat.
You walk cathedral to tower, along streets that were once a moat. You find a forgotten tower standing on an ordinary street. You build a disguise from a storehouse. You beat a lit fuse to the men who lit it. You watch a siege break, down by the river. You reach the tower at the water, and learn the name behind it all.
Start: The Siege. Finish: Mali Čevljarček. 8 challenges included.
Bom saber antes de jogar
- Step Into the Story
- Hidden History
- Family favourite
- Idade mínima recomendada: 12+
Dicas e recomendações
Use calçado confortável
Você vai caminhar pela cidade; calçado confortável é essencial para aproveitar a experiência.
Carregue o telemóvel
Certifique-se de que o smartphone tem pelo menos 60% de bateria. O quest corre na app Questo e você vai usá-la o tempo todo.
Confira o tempo
É uma atividade ao ar livre. Leve guarda-chuva ou protetor solar consoante a previsão.
Leve uma câmara
Vai descobrir locais fotogénicos e recantos secretos ideais para recordações.
Mantenha-se hidratado
Leve água, sobretudo em meses quentes ou em quests longos.
Jogue com amigos
As quests são mais divertidas com amigos ou família. Cada pessoa que quiser jogar no próprio telemóvel precisa do seu próprio acesso.
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