Who is active
- A Questo quest
- Every pupil, in a team
- A guided walking tour
- 30 pupils listening to one guide
Teams of 3 to 5 pupils walk the real city with a story to follow and a puzzle to solve at every stop. No guide, no time slot, €5 per pupil, teachers free.
More than 3,000 classes and groups have played Questo together. 4.6 from 140,000 reviews.
Playing in SighișoaraMore than 3,000 classes and groups have played Questo together.
We are a group of language students and we played the game with our teacher: a great and fun way to practise, and learn interesting stuff about our city that we didn't know.
Perfect with a group of A Level pupils. Loved it.
We had a great day on Monday, thanks in large part to Questo. Thank you so much for everything, from the clear communication beforehand to a very smooth user experience on the day itself.
For teachers
Every quest shows the youngest class it suits: Ages 8+, 11+ or 14+. The teacher plays it from home first, free.
One phone per team. Teams start a few minutes apart from the same spot.
60 to 120 minutes, 2 to 4 km, then compare scores back at the meeting point.
Playing in Berlin
Playing in Munich
Playing in MechelenPrice and terms
No minimum group, no time slot.
A class of 30 on one quest: €150.
Choose a quest| A Questo quest | A guided walking tour | |
|---|---|---|
| Who is active | Every pupil, in a team | 30 pupils listening to one guide |
| Start | When you arrive | 10:00 sharp |
| Pace | Each team at its own, pause for lunch | The group moves on |
| What the teacher gets before | Plays the whole route free | A confirmation email |
| Price | €5 per pupil, teachers free | €12 to €25 per pupil, teachers often charged |
Research
In a randomised study of 10,912 students, a single cultural trip raised critical thinking, tolerance and interest in culture weeks later.
458 Amsterdam pupils walked the medieval city in teams, solving tasks on phones at real locations. They learned more than classmates taught the same topic in lessons.
Source: Huizenga et al., Journal of Computer Assisted Learning, 2009
Across hundreds of studies, game-based learning beats non-game teaching on knowledge and retention; story and playing together are what make the difference.
Source: Sailer and Homner, Educational Psychology Review, 2020
Groups of three to five beat their best individual member; structured collaborative learning is rated at about five months of extra progress a year.
Source: Education Endowment Foundation
Of 251 measured links between physical activity in the school day and results, 1.5% were negative.
Source: CDC, 2010
In England's largest outdoor-learning project (125 schools), 92% of teachers saw pupils more engaged outside and 85% saw better behaviour.
Source: Natural England, 2016
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10Teacher FAQ
Tell us the quest or city, the class size and the dates. We send an invoice to the school.