Jogue ao seu ritmo · cerca de 65 min 2,2 km Winchester, UK Guiado pela app
Jogue em
inglês
A experiência
Sobre esta experiência
Step into Winchester and test one of its most famous claims. As an investigator, you’ll examine whether King Arthur truly belongs to this city, starting at the Great Hall’s Round Table and moving through Roman walls, Saxon landmarks, and medieval power centers.
Each stop reveals what is recorded, what is displayed, and what is missing. By the end, you’ll piece together the evidence and decide where legend ends—and history begins.
É para si?
Para quem é
Arthurian and medieval history fans, and couples or families with older children on a day trip, play investigator from the Round Table in the Great Hall to Winchester College, weighing what is recorded against what is displayed. Expect 11 stops, real-world puzzles and about 2.2 km over roughly an hour and a half. Anyone who wants a live guide to argue the legend with should choose a guided tour instead.
O que torna esta quest especial
Destaques
See the Great Hall, home of the Round Table.
Explore the Roman layout and walls that first defined the city.
See the longest Gothic nave in Europe and observe its recorded history.
See who the city chooses to commemorate, and who is missing.
Visit the Bishop’s Palace to understand where authority operated in Winchester.
De quem jogou esta quest
Bons momentos, contados por quem os viveu.
4,80 / 5 ★
5 avaliações de jogadores
Avaliações selecionadas de jogadores. Textos e classificações originais.
As mais relevantes começam pelas avaliações detalhadas de cinco estrelas. Todas as classificações continuam disponíveis.
Do telemóvel para as ruas
Um passeio que se transforma numa aventura.
1
Abre a app. A aventura começa.
Escolhe o teu passe e abre a aventura na app Questo. Ela guia-te desde o ponto de partida.
2
Sai à rua. Segue a tua curiosidade.
Descobre lugares e histórias a pé. Para para um café ou uma fotografia e retoma onde ficaste.
3
Resolve um enigma. Celebrem juntos.
Procurem respostas à vossa volta, resolvam enigmas e desfrutem de cada «Conseguimos!».
Descubra lugares através de histórias e pistas na app
Visita guiada a pé
Ouça histórias e faça perguntas a um guia
2 / 4
Ritmo
Esta quest
Faça uma pausa para uma fotografia, um café ou para observar melhor
Visita guiada a pé
Normalmente segue o horário do guia
3 / 4
Companhia
Esta quest
Explore com o seu grupo ou a sós
Visita guiada a pé
Estão disponíveis visitas privadas e em grupos partilhados
4 / 4
Orientação
Esta quest
Indicações e desafios na app Questo
Visita guiada a pé
Explicações de um guia ao vivo
As características e condições variam consoante a experiência. Consulte os detalhes antes de reservar.
Bom saber antes de jogar
Step Into the Story
Hidden History
This quest features interactive puzzles you’ll solve in the real world.
Algumas respostas antes de partir
Perguntas frequentes
Is this King Arthur walk a good thing to do in Winchester?
It links many of the city's best-known sights in one walk: the Great Hall and its Round Table, Westgate Museum, Winchester Cathedral, the Alfred the Great Statue, Winchester City Mill, the Roman Wall and Wolvesey Castle. At each stop you hear the story and solve a puzzle in what is in front of you.
Where does the walk start and finish?
It starts at The Great Hall, home of the Round Table, and finishes at Winchester College. It is not a loop, so you end up about 2.2 km of walking away from where you began, near Wolvesey Castle and the Roman Wall.
How long does it take?
Most players take about an hour and a half, including the walking and the puzzles. There is no fixed pace, and you can pause the game and continue later if you want to stop for lunch or spend longer inside one of the sights.
Can we play as a group, and do we need to book a time?
Yes. One ticket covers the whole group playing together on a phone. There is no group to join and no guide to meet, so you do not book a time slot. Start whenever you arrive at The Great Hall.
Is it suitable for children?
It suits school-age children, roughly 10 and up, who enjoy puzzles and detective work, since you weigh evidence about whether Arthur belongs to the city. Younger children may need help with the clues and could find 2.2 km and about 90 minutes a stretch.