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The Crier's Lost Year: A Chester Roman Numeral Mystery

Jogue ao seu ritmo · cerca de 71 min 1,7 km Liverpool Guiado pela app
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A experiência

Sobre esta experiência

The Town Crier of Chester has lost a year: the darkest in the city's history, cut clean out of his book. It survives only as seven Roman numerals hidden across the city.

The Crier's Lost Year is a self-guided puzzle walk along the Roman walls and through the medieval Rows. Every clue is on something real: a jubilee clock, a king's tower, a plague-house motto, England's oldest shop front. Every story is true. Find all seven numerals and rebuild the year Chester fell.

É para si?

Para quem é

Day-trippers to Chester, couples and history lovers can spend a little over an hour on the Roman walls and medieval Rows, hunting seven Roman numerals hidden on real landmarks such as the Eastgate Clock and King Charles Tower. Puzzle-minded families with children confident reading Roman numerals will enjoy the medium-level clues. Anyone needing a step-free route should choose another option, as the walls involve stairs and uneven ground.

O que torna esta quest especial

Destaques

  • Start under the Eastgate Clock, walk the city walls to King Charles' Tower, then visit the Town Hall, the High Cross, God's Providence House, the Rows and the Roman Gardens.

  • Solve eight puzzles using what you can see, collect seven Roman numerals and crack the final code in the Roman amphitheatre. About 90 minutes.

Do telemóvel para as ruas

Um passeio que se transforma numa aventura.

  1. 1

    Abre a app. A aventura começa.

    Escolhe o teu passe e abre a aventura na app Questo. Ela guia-te desde o ponto de partida.

  2. 2

    Sai à rua. Segue a tua curiosidade.

    Descobre lugares e histórias a pé. Para para um café ou uma fotografia e retoma onde ficaste.

  3. 3

    Resolve um enigma. Celebrem juntos.

    Procurem respostas à vossa volta, resolvam enigmas e desfrutem de cada «Conseguimos!».

O seu passeio num relance

Liverpool

A · Partida

41-45 Eastgate St, Chester CH1 1LE, UK

B · Chegada

Roman Amphitheatre, Little St John St, Chester CH1 1RE, UK

Indicações para o ponto de partida

Apenas partida e chegada. Descubra as paragens enquanto joga.

As pessoas por trás da aventura

Criado por T H.

Um percurso que combina lugares e histórias de forma divertida.

Criado por T H

Bom saber antes de jogar

  • No attractions ticket(s) required
  • Difficulty level: Medium 🟡🤔
  • Mystery
  • Hidden History
  • Best during the day
  • Route is not accessible for wheelchairs due to uneven terrain and/or stairs

Algumas respostas antes de partir

Perguntas frequentes

Where does the Chester puzzle trail start and finish?
It starts and ends at the Eastgate Clock on Eastgate Street, so you finish where you began. Note that the route is in Chester itself, not Liverpool, so visitors staying in Liverpool will need to make the trip over to Chester first.
How long does the walk take and how far is it?
Allow about an hour and a quarter for roughly 1.7 km on foot. The route passes the Roman Amphitheatre, the Roman Gardens, the Three Old Arches, God's Providence House, the High Cross, the Town Hall and King Charles Tower. You can pause at any point and continue later.
Is it suitable for children?
It suits puzzle-minded families with older children. The difficulty is rated medium, and every clue leads to a Roman numeral, so children need to be comfortable reading them. The story centres on the darkest year in Chester's history, which is worth knowing for younger or sensitive children.
Do we need to book a time, and can our group share one ticket?
There is no time slot to book. You start whenever you like and play on your phones without a guide. One ticket covers your whole group, up to the number of devices stated, and no separate attraction tickets are needed for any stop on the route.
Is the route accessible, and when is the best time to go?
The route is not suitable for wheelchairs, as it includes stairs and uneven terrain along the city walls. The walk is outdoors and is best done during the day, when the clues on the buildings, clocks and shop fronts are easiest to spot.

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