Jogue ao seu ritmo · cerca de 115 min 1,4 km Harderwijk Guiado pela app
Jogue em
inglêsholandês
A experiência
Sobre esta experiência
Discover Harderwijk with a puzzle quest through the historic harbor quarter. Stroll past the botters, see the historic mill, and experience how fishermen once lived and worked.
Along the way, you unravel a gripping smuggling story that brings you step by step closer to the solution. Fun for young and old: children can actively take part in the puzzles, while adults enjoy the rich historical insights about Harderwijk a hundred years ago.
É para si?
Para quem é
Families with school-age children and anyone drawn to Harderwijk's fishing past will enjoy this 1.4 km harbour walk past the botters, the historic mill and the old fishermen's quarter while cracking a smuggling story. Children help solve the puzzles and adults pick up stories of the town a century ago, in about 90 minutes. The terrain is varied with some elevation, so people with limited mobility may prefer another outing.
O que torna esta quest especial
Destaques
Visit the site of the former vischafslag (fish auction) and the present vischafslag (fish auction).
Explore the historic harbor quarter with a shipyard, forge, botter shed, and two museums.
Admire the historic mill from 1721.
See the Brown Fleet of Harderwijk.
De quem jogou esta quest
Bons momentos, contados por quem os viveu.
4,75 / 5 ★
4 avaliações de jogadores
Avaliações selecionadas de jogadores. Textos e classificações originais.
As mais relevantes começam pelas avaliações detalhadas de cinco estrelas. Todas as classificações continuam disponíveis.
Do telemóvel para as ruas
Um passeio que se transforma numa aventura.
1
Abre a app. A aventura começa.
Escolhe o teu passe e abre a aventura na app Questo. Ela guia-te desde o ponto de partida.
2
Sai à rua. Segue a tua curiosidade.
Descobre lugares e histórias a pé. Para para um café ou uma fotografia e retoma onde ficaste.
3
Resolve um enigma. Celebrem juntos.
Procurem respostas à vossa volta, resolvam enigmas e desfrutem de cada «Conseguimos!».
Descubra lugares através de histórias e pistas na app
Visita guiada a pé
Ouça histórias e faça perguntas a um guia
2 / 4
Ritmo
Esta quest
Faça uma pausa para uma fotografia, um café ou para observar melhor
Visita guiada a pé
Normalmente segue o horário do guia
3 / 4
Companhia
Esta quest
Explore com o seu grupo ou a sós
Visita guiada a pé
Estão disponíveis visitas privadas e em grupos partilhados
4 / 4
Orientação
Esta quest
Indicações e desafios na app Questo
Visita guiada a pé
Explicações de um guia ao vivo
As características e condições variam consoante a experiência. Consulte os detalhes antes de reservar.
Bom saber antes de jogar
This quest features interactive puzzles you’ll solve in the real world.
Ensure your phone is fully charged or bring along your trusty power bank
Varied terrain/elevation, may not be suitable for those with limited mobility
Family friendly
Algumas respostas antes de partir
Perguntas frequentes
Is there a puzzle walk in Harderwijk?
Yes. This self-guided puzzle quest leads you through the historic harbour quarter on your phone. At each stop you hear the story of the place and solve a puzzle using what is in front of you, step by step uncovering a smuggling story from the fishing days.
Does the walk pass the botters in Harderwijk?
Yes. The botters, the traditional fishing boats, are at the heart of the route. You walk through the historic harbour quarter, past the Brown Fleet and De botterloods, and hear how fishermen once lived and worked here.
Where does the quest start and finish?
It starts at the Fisherman's house and finishes at the new vischafslag, so it does not end where it began. In between you pass stops such as the harbour office, the old vischafslag, the historic harbour quarter, De Hoop and De botterloods, about 1.4 km in all.
Is it suitable for children, and can we play as a group?
It is family friendly, and the puzzles are designed so school-age children can actively take part while adults enjoy the history. One ticket covers the whole group playing together on the walk.
How long does it take, and do we need to book a time?
Most players take around 90 minutes, walking and puzzles included. There is no set time to book and no guide to meet: start whenever you like, and pause and continue later if needed. Bring a charged phone or a power bank.